| Published experimental release of an open implementation of the Win32 API – Wine 11.16 |
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Since the release of 11.15, 35 bug reports have been closed and 244 changes have been made.
The most important changes:
- Implemented the ability to hardware accelerate video decoding using VA-API.
- Engine Wine Mono has been updated to 11.3.0, which adds support for building for the ARM64 architecture.
Wine Mono is a distribution of Framework Mono designed to be used with Wine in place of the proprietary .NET Framework component. - Improved exception handling in assemblies for the ARM64EC (ARM64 Emulation Compatible) architecture, which is used to simplify the porting of applications originally written for x86_64 systems to ARM64 systems, and allows you to run individual modules with x86_64 code in the ARM64 environment using emulator.
- Closed error reports related to the operation of applications: Adobe Creative Cloud, Visual C++ Build Tools 2015, Klik and Play, WMI core 1.5, Silhouette studio, Backpacker, Total Commander, regedit, Acrobat Reader DC, Yabridge, Steam.
- Closed error reports related to the operation of games: Command and Conquer 3 Tiberium Wars, Pettersson und Findus, Commandos: Behind Enemy Lines, Just Grandma and Me, Stratego, SteelSeries GG 110.0, Star Citizen.
In addition, Valve published the release of the project Proton 11.0-2, based on the code base of the Wine project and aimed at running on Linux gaming
/Reports, release notes, official announcements.