The developers of eight Linux distributions that specialize in providing environments for running computer games formed the Open Gaming Collective (OGC) working group to jointly develop a unified set of components and promote the prepared changes to the main composition of the projects that form the open gaming stack. The distributions joined the initiative: Universal Blue (Bazzite), Nobara, ChimeraOS, Playtron, Fyra Labs, PikaOS, ShadowBlip and ASUS Linux.
It is assumed that joint work on tasks that are duplicated in different distributions will free up time and focus on developing functionality specific to each distribution. When creating patches to existing packages, participants will, whenever possible, seek adoption of prepared changes into the main projects (upstream), rather than maintaining separate sets of patches tied to packages supplied in distributions.
Currently, OGC has two projects running – a package with the Linux kernel OGC Kernel, focused on optimal performance and efficiency when running games applications, and a fork of the composite server Gamescope developed by Valve, which includes support for additional hardware. OGC also plans to jointly develop the background process InputPlumber for processing events from different input devices and patches for various Valve packages used in SteamOS.
The Bazzite distribution, based on Fedora Silverblue technologies and optimized for running games, has decided to switch to using