Published experimental release of an open implementation of the Win32 API – Wine 10.20. Since the release of 10.19, 31 bug reports have been closed and 337 changes have been made.
The most important changes:
- The built-in Vkd3d package with Direct3D 12 implementation has been updated to version 1.18.
- A dialog box has been added to display the progress of scanning documents.
- The implementation of the Reparse Point mechanism has been continued, with which you can attach additional data identified through tags to files and directories. Provided support for Reparse Point in the CreateHardLink(), SetFileAttributes(), FindNextFile(), MoveFileWithProgress() functions.
- Continued refactoring of the Common Control implementation after splitting the COMCTL32 library into separate modules for versions 5 and 6.
- Solved the problem with many games crashing (for example, Syberia 2) when using the mode WoW64 on systems with NVIDIA GPU.
- Resolved an issue with the response stuttering when pressing the cursor keys in some games, such as Might and Magic VI.
- Solved the problem with some Windows builds of applications that use the GTK library freezing or being unable to launch, for example,
/Reports, release notes, official announcements.