Genode Unveils Sculpt 25.10 General Purpose OS Release

The latest version of the project Sculpt, version 25.10, has been released. Sculpt is an operating system built on the technologies of the Genode OS Framework, designed for everyday tasks for ordinary users. The source code for the project is distributed under the AGPLv3 license. The download includes a system image of 35 MB in size that can be used on a PC, PinePhone smartphone, and MNT Reform laptop. It supports Intel processors and graphics with VT-d and VT-x extensions enabled, as well as ARM systems with VMM extensions.

Some of the main innovations in Sculpt 25.10 include:

  • A new task scheduler that minimizes latency and ensures fair distribution of resources, leading to increased performance and responsiveness on low-power platforms like the PinePhone smartphone.
  • Optimized stack for working with block devices and package installation.
  • Synchronization of drivers for USB controllers, Wi-Fi, Ethernet adapters, and Intel GPUs with the Linux kernel 6.12.
  • Introduction of a new format for configuration and reports that is user-friendly and allows for easy editing and analysis.
  • Improved support for the seL4 microkernel and fixed issues related to dynamically loaded Genode drivers.
  • Implementation of explicit error handling with Σ-types instead of using the C++ exception mechanism.
  • Updates to GCC 14.2 and binutils 2.44.
  • Ability to run Goa SDK in a sandbox environment.
  • Unified integration of supported network stacks including lwIP and TCP/IP stack from the Linux kernel.
  • Enhancements to graphics drivers for Intel and VESA GPUs.


/Reports, release notes, official announcements.