Wine 11.5 and Wine-Staging 11.5 Released

Published experimental release of an open implementation of the Win32 API – Wine 11.5. Since the release of 11.4, 22 bug reports have been closed and 208 changes have been made.

The most important changes:

  • The build system has added support for building C++ code. Added the ability to check for a compiler that supports C++17 in the configure script. Includes header files for C++, as well as libc++, libunwind and libc++abi libraries imported from LLVM 8.0.1.
  • ntdll for the Linux platform implements support for system call emulation using the Linux kernel mechanism “Syscall User Dispatch“, allowing the use of the PTRACE_GET_SYSCALL_USER_DISPATCH and PTRACE_SET_SYSCALL_USER_DISPATCH operations in ptrace, allowing one process to manage system call dispatch settings in another process.
  • The main structure includes ICU-libraries icucommon and icui18, corresponding versions MS-ICU 72.1.0.3 (International Components for Unicode).
  • Added some fixes to improve compatibility with VBScript.
  • Closed error reports related to the operation of applications: Axon MultiClamp Commander 700B, Evernote, PCG Tools, Clip Studio Paint, Sony Home Memories, Swift, VOCALOID6.
  • Bug reports related to the operation of the games are closed: Detroit: Become Human, Red Dead Redemption 2, Arknights: Endfield.

Simultaneously formed release of the project Wine Staging 11.5, providing advanced builds of Wine, including incomplete or risky

/Reports, release notes, official announcements.