Release Of Free Voxel Game Engine Luanti 5.14.0

After two months of development published release of Luanti 5.14.0, free a cross-platform game engine in the sandbox genre, which allows you to create games similar to Roblox, but with voxel mechanics, using various blocks for players to jointly form various structures and buildings that form a semblance of a virtual world. Some games on the engine tend to clone Minecraft. The gameplay provided by the engine is entirely dependent on a set of mods created in the Lua language. The engine is written in C++ using the IrrlichtMt 3D library (fork Irrlicht). The Luanti code is distributed under the LGPL license, and the game assets are licensed under CC BY-SA 3.0. Ready-made assemblies are generated for various distributions of Linux, Android, FreeBSD, Windows and macOS.

Main changes:

  • Particles that appear when digging are now visible to all players.
  • The user interface has been improved. In the main menu, world-related options are now hidden if the world is not selected. Added support for selecting entire words using the key combinations “Ctrl+Shift + ←/→”.
  • The ability to scale names (nametags) depending on distance has been provided.
  • The documentation has been updated.
  • Problems with interpolation of bones during animation have been resolved.
  • The storage efficiency and stability of generating map blocks has been increased (mapblock).
  • Texture loading is accelerated due to path caching.


/Reports, release notes, official announcements.