Outdoor GODOT GODOT 3.4

After 6 months of development Published Issue of free game engine Godot 3.4 , suitable for creating 2D and 3D games. The engine supports easy to explore the language of the game logic, the graphical environment for designing games, the system of deploying games in one click, the wide possibilities of animation and simulation of physical processes, a built-in debugger and a system for identifying bottlenecks in performance. Game engine code, game design environment and related development tools (physical engine, sound server, 2D / 3D rendering backends, etc.) extended / a> under the MIT license.

The initial texts of the engine were opened in 2014 studio Okam , after ten years of development of the professional-level proprietary product, which was used to create and publish many games for PC, gaming consoles and mobile devices. The engine is supported by all popular stationary and mobile platforms (Linux, Windows, MacOS, Wii, Nintendo 3DS, PlayStation 3, PS Vita, Android, IOS, BBX), as well as the development of games for the Web. Ready to launch binary builds formed for Linux, Windows and MacOS.

in a separate branch develops new backend rendering based on Graphic Vulkan API, which will be offered in the following release of GODOT 4.0, instead of the rendering backends offered now through OpenGL ES 3.0 and OpenGL 3.3 (Support OpenGL ES and OpenGL will be Saved through the provision of work of the old Backend OpenGL ES 2.0 / OpenGL 2.1 on top of the new rendering architecture based on Vulkan). The transition from Godot 3.x on Godot 4.0 will require the processing of applications due to the compatibility violation at the API level, but for the godot 3.x branch will be provided with a long support cycle, which will depend on the demand of strictly API users.

godot 3.4 Notable adding the following innovations :

  • User interface has been reworked for editing versus the design, which implements a visual process of selecting a node and the ability to change the design without leaving the preview mode.


  • improved improvements to improve the convenience of work: Added the function of quick resource download to inspection mode, it is allowed to create a node in an arbitrary position, a new template export interface has been added, additional operations with Gizmo (limiting parallelepiped systems) are implemented and an animation editor is improved based on Curves Bezier.


/Media reports.